Senior/Lead Environment Artist
At a Glance
4 day workweek
Close-knit collaborative team
Competitive salary and benefits
We make cinematic, highly polished single-player games alongside one of the best indie publishers in the business, Annapurna Interactive. It's a wildly exciting time for our studio and we'd love for you to join us on the journey of developing our flagship title, The Lost Wild.
We're a diverse mix of incredibly talented people working from all over the world with an office HQ in Brighton (UK). Work-life balance is important to us at Great Ape Games, and we operate a four-day workweek as standard. We care a lot about our team and aim to provide a creatively challenging yet rewarding and enjoyable place to work and grow.
We are looking for an enthusiastic and talented Lead (or Senior) Environment Artist to join our team, working on our flagship survival horror game, The Lost Wild. You'll be instrumental in defining the look and feel of our game and "own" the Environment Art pipeline. You will be working alongside brilliant artists, animators, designers, and programmers to help bring this ambitious game to life.
You'll be taking ownership of Environment Art throughout the whole game, and work closely with our Art Director and the rest of the team to achieve our artistic vision for the game world. Your work will entail building stunning atmospheric outdoor and interior environments aiming for a moody hyper-realistic art style goal.
What the Job Entails
Creating high-quality assets for key locations within the game
Heavily focused on landscapes, vegetation, and destroyed & overgrown architecture
Taking block-outs from level design to final environments
Set dressing and story-telling through environment art
Building modular kits for rapid iteration of building structures
Taking ownership of the environment art pipeline and working closely alongside our Art Director, 3D Artists, and Level Designers
Working with Tech-Art to work on materials and optimisation for all assets used in the game
Have a strong sense of time management and prioritization. They will work alongside the production team to ensure that set goals are achieved within the specified scope, schedule, and artistic perspective
Involvement in at least one shipped title
Strong portfolio demonstrating a keen eye for realistic vegetation, organics and ruined architecture
Advanced knowledge of Unreal Engine 5
A self-sufficient and proactive work ethic, with great verbal and written communication skills
Strong working experience in Maya/3DS-Max, Z-Brush, Substance Suite & or Quixel tools
3+ years of experience in AA or AAA games released on consoles
Examples of strong 2D or fine-art skills
Experience with photogrammetry and using scanned assets in a production pipeline
Passion for the survival horror genre in general
You're into dinosaurs!
Benefits & Perks
A four-day (32h) workweek as standard.
Work from home or the office – it's up to you.
A genuine, company-wide aversion to crunch.
Private health, dental and life insurance via Vitality.
Predefined annual salary reviews.
31 days paid holiday each year (including bank holiday entitlements plus your birthday).
Extra time off for special events and emergencies – no questions asked.
Fast-growing studio with good potential for career advancement.
Quarterly team meetups (hosted by the company).
One hour a week of paid exercise and wellness time.
Allowance for personal and career development courses.
A flexible perks package called Juno which enables you to spend points on whatever you want.
If you feel you have something exceptional to offer, even if you don’t think you qualify for all the above, please still apply. We are an inclusive employer and if you have potential, talent and a great work ethic, we want to hear from you. 🙏